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Wifi on the public transport

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The impact of smartphones on stress

The impact of smartphones on stress

We are living in a time that is characterised by the significantly extensive use of mobile communication technologies. People are permanently in contact with their social environment, at the workplace…

The increasing popularity of esports

Esports have become increasingly more watched in the last few years, sometimes even getting more viewers than big traditional sports events. This feature takes a look into what motivates the…

Meet Us At The Crossroads

  Welcome to the world of Crossroads Magazine. Before you start reading our stories, let us introduce ourselves. We are a team of five young journalism students producing a lifestyle…

THE CURSE OF THE BLUE TICKS: HOW WHATSAPP IS RUINING OUR RELATIONSHIPS

THE CURSE OF THE BLUE TICKS: HOW WHATSAPP IS RUINING OUR RELATIONSHIPS

A few weeks ago, my best friend (who preferred to remain anonymous) came over to my apartment to enjoy a supposedly wonderful night full of watching movies and drinking wine.…

Let’s Go Farm To The Future!

Let’s Go Farm To The Future!

Apples from Chili, tomatoes from Spain, or herbs from Thailand, all very delicious but not exactly fresh. We all know the feeling; you’re in the supermarket and want to buy…

Here is why using mobile devices before bed can kill you

Researchers and doctors warned that staring at the mobile screens before going to sleep would harm users’ sleep quality and health. By Khanh Linh Pham    “Assignment submitted! Finally, I…

Bitcoins in Rotterdam

Bitcoins in Rotterdam

Bitcoin is the world’s most popular virtual currency. Orchestrated by an unknown creator, this technology promises to change the way we exchange goods forever. However, recent events have shifted the…

Expansion of drone industry. What can go wrong?

Critical insight into the issue of drone delivery of products and circumstances that can block that project Drones have been around for a while. The first usage of Unmanned Aerial…

When technology lends us a hand

NMP IA 2 Written feature Vincent VermeerMore Posts…

Picture Perfect?

Picture Perfect?

Feeling a little envious after seeing yet another happy couple photo on Instagram? Or seeing your best friend’s Facebook post about her epic vacation in Brazil this summer? We have…

Crawl Out Through The Fallout

Crawl Out Through The Fallout

Fallout 4 Review Put down your Nuka Cola and find that bottle cap stash you hid somewhere in your shelter because Fallout is back! What started off as a 2D role…

Nintendo’s Venture into the Market of Mobile Gaming: Step Forward or Repeating Past Mistakes?

Nintendo’s Venture into the Market of Mobile Gaming: Step Forward or Repeating Past Mistakes?

Recently, Nintendo has announced their first game for smartphones to finally enter in to the mobile gaming market, Miitomo; the game will mainly revolve around the Mii’s we have come to love, and them interacting with other Mii’s through a social media-esque platform called My Nintendo. Even though the announcement for Nintendo’s emergence into the mobile gaming market was vaguely announced in the past summer, this announcement for Miitomo really sparked up a discussion on this new approach of Nintendo, especially since the company has been known to furiously protect its IP’s [exclusive franchises]. Furthermore, many fans questioned this approach, since they feared that Nintendo might forget their loyal fans by focusing on a broader audience again; think back to the early 2000’s and we all remember the Wii Sports and Brain Training games Nintendo came up with. Surely these games were financial goldmines, but it left many Nintendo fans displeased after which many chose the XBOX or the Playstation as their new favorite consoles. However, (now passed away) former CEO of Nintendo Satoru Iwata claimed in a Q&A interview that the fans do not have to worry: ‘’… On the other hand, if the ported game does not reproduce the same satisfactory experiences that the original game provided, information that the game is not satisfactory would just end up spreading and, therefore devalue the content’’. Iwata hereby claims that Nintendo will definitely pay attention to keep the gameplay quality of mobile games at least as high as with the console games, since Iwata has claimed that they will bring their IP’s to the mobile market: “We aim to develop and release our smart device applications with Nintendo IP which, after their releases, will help you to say, ‘Now I understand what Nintendo meant,’ or ‘This is indeed a win-win situation for both smart device applications and dedicated game systems’’. Even though these are very promising words, Nintendo has been wrong about the success of its systems in the past: take for example the Virtual Boy, which was released in 1995; the console only sold 770.000 units in its entire lifespan, which is a saddening low amount compared to the sales of the NES (61.9 million) and the SNES (20 million). This console failed due to a couple of reasons, the first one being that the technology used for the console (3d graphics out of a ‘’portable’’ console) was too expensive and rushed to the market. This meant that game developers that wanted to make games for the Virtual Boy, simply did not have the knowledge to use the technology or the willingless to spend money to learn it, which is a very understandable business choice. Therefore, as a consequence of this expensive and rushed technology, the Virtual Boy had almost no launch titles, nor did it have a lot of games due to a lack of third party support. Lastly, the price was incredibly high for a ‘’portable’’ console, having a price tag of $180, excluding the cost of batteries; advanced technology like that at the time couldn’t last for very long with the batteries that were available back then. So then why is it important when looking at the present and the future? Because Nintendo made the same mistakes with the Wii U, released in 2012: Following the financial success of the Wii (with over 100 million units sold as of 2012), Nintendo figured that they could probably pull off the same financial stunt with the Wii U; bread and butter, right? Unfortunately, they were wrong. As we all know, the Wii U system comes with a tablet controller that would once again change gaming forever, by having the player control the game using the tablet, and then seeing the interaction with the game on TV; as new and revolutionary as this may be, the technology used for the Wii U was, once more, too complicated for game developers to use or to invest the time and money needed to figure it out. In other words, the technology was rushed to the market, in an effort to keep up with the idea of releasing a new console every 5 years, which had always been the case beforehand. Similar to the Virtual Boy, this meant that the Wii U itself cost $250 at its release (excluding the price of a game), and that there were next to no games available from the start. Also, there was again no third party support from other developers, plus the battery life of the tablet is quite short. Do not get me wrong; I own a Wii U myself, and I use it quite regulary. However, I use it with a Gamecube controller, a controller that is now 15 years old and has ,in my opinion, not been surpassed by any new Nintendo controller yet. You may be wondering why this applies to Nintendo’s decision to enter the mobile gaming market; well, in a direct way it does not. The point here however, is that Nintendo does not have the best history when it comes to makeing decisions. Then again, Nintendo is definitely not the worst; take for example Sega, who were so stubborn in their gaming hardware strategy, that they went bankrupt because they were not willing to change with the market, but to fight this market instead. Furthermore, the upcoming release of the mobile game Pokémon Go has gotten a lot of fans psyched , meaning that Nintendo does have a good view on how to please its fans. Should Nintendo ride the waves of the red ocean known as mobile gaming, or should they stick with what they know? Personally, I’m skeptical, but also very excited to see how it will all turn out. KarimH95Bruh.More Posts…

Fablab Rotterdam

Fablab Rotterdam

The Fablab in Rotterdam is a place where Fablabers share their ideas and all sorts of projects with other Fablabers in order to use the machinery for free. Sounds interesting?…

Technology and the Elderly

Technology is constantly developing every year, but this can have negative impacts on society, as not everyone knows how to use it. Elderly people have never grown up with this…

Proton therapy: the little known scientific breakthrough that might save your life

Proton therapy: the little known scientific breakthrough that might save your life

Particle accelerators and antimatter sound like something either out of a science fiction movie or limited to a handful of upper echelon scientists. Most people would not consider it being…

Ingress – Capture Rotterdam, Make Friends

It is late Friday night and I am ready to go out. One last time to go through the checklist. Coat – on me. Phone – charged. Gloves that work…

Xiaomi – The next Asian tech giant in smartphones?

What is Xiaomi? With the year coming to an end, the Chinese technology company based in Beijing, Xiaomi (translating to “little rice”) has made impressive recent progress in spreading their…

The electronic health record, it can save lives!

The electronic health record (EHR) is a controversial issue. The EHR has both supporters and opponents. Discussion about the EHR is often heated. Supporters emphasize the benefits of having digitally…

LinkedIn: A journey to success

I am sitting down, turning on my laptop and with a great hope for some new connections, messages or views of my profile, I am typing in “linkedin.com”. It feels…

How Whatsapp is shaping our relationships

How Whatsapp is shaping our relationships

At the beginning of this year Facebook founder Mark Zuckerberg has bought Whatsapp, a company with only 55 employees, for 19 billion Dollar. But where does this enormous value come…

The inkonvenient truth

This year, a new printing system “Myprint” was implemented in Erasmus University Rotterdam. Not only does the system allow you to print from four different devices (smartphones, laptops, tablets and…

Cycling with smartphones

Cycling with smartphones- the modern epidemic in the Netherlands. Although the Dutch have created some of the most bike safe streets in the world, with the spread of smartphones the…

DIS/CONNECT

DIS/CONNECT is a documentary that explores the social isolation which arises, ironically, from the use of social media and mobile devices.  In this documentary, we follow a young man named…

EA looking into Holograms

EA looking into Holograms

With the video game industry being as big as it has grown to be, it’s a given that game developers and publishers are more than ready and willing to invest…

California Lab Advances Nuclear Fusion – VNR

In early February of this year, researchers of the National Ignition Facility, or NIF at the Lawrence Livermore National Laboratory in California have announced a milestone break-through in the search…

TransLink Systems announces new OV-chipcard system

We are all too familiar with buying, putting cash on, and checking in with our OV-chipcards in order to enter public transport. But the OV-chipcard as you know it is…

Pay after your travel with RET

The RET and the TLS (Trans Link System) have launched a new payment-system for the OV-chipcard in Rotterdam. The pilot version started on Monday the 3rd of March, and is…

The S5 Revealed

Samsung, one of the top smartphone companies from South Korea, revealed their latest Galaxy S model, the S5, on February 24th during the Mobile World Congress in Barcelona. Co-CEO JK Shin…

Labelgram introduces investment t-shirt

Labelgram (www.labelgram.co) is a social media label. We aim to help social media influencers to monetise their online reach and popularity. In order to fulfil our goal, we will cooperate with…